How to use the guides
The beginner page is the short route. The guides underneath it split controls, ollies, grinds, kickflips, battles, the campus, and the shop.
Which [π HALLOWEEN π] Skate Tree guides are published?
First session: move, land, then leave the open area
A first-session route for the beta: controller if you have one, open-area landings, then one short line before street obstacles.
Controls and the landing that keeps the line
Controller, keyboard, and touch as public guides describe them, with the landing habit that decides whether a trick counts.
How to ollie and land it on purpose
How to pop, stay neutral in the air, and land an ollie before you take it onto ledges.
How to grind rails and ledges
Approach angle, speed, and a quiet stick: how to lock a ledge before you chase long rails.
How to kickflip without guessing the buttons
Pop, flick, and catch a kickflip on flat ground before you throw it off a ledge.
Spot Battles: set tricks you can match
How guides describe Spot Battles, what to set when a letter is on the line, and what the developer page does not confirm.
Learn the campus without a named spot list
How to learn the campus in practice roles, and what the University District update did and did not name.
Codes, the Million Board, and the shop
Which code still has support, how the redeem box is labeled, and which extra strings were left out on purpose.
![[π HALLOWEEN π] Skate Tree Guides Hub](/media/optimized/ecdf4c166c69e27df19da246-768.webp)